How do I party up with friends on Skirmz?
Invite friends to a Skirmz party, check the roster, manage the party leader, and choose a queue that fits your group.
A party is your current group for playing together. It is separate from a community membership and from the team roster registered for a tournament.
Invite and accept
Open your party in Play and use an empty seat's Invite player control, or invite a friend from the friends interface. The recipient needs to accept the party invitation. Sending an invitation is not proof that the person has joined: wait until their name appears in the roster.
Coordinate with friends before sending several invitations. Check the party's capacity and the people already present. If an invitation fails, check the current roster and the message shown instead of assuming the recipient ignored it.
Manage your group
The party identifies its leader. The leader's member actions include promoting another member and removing someone from the party. Removing a player from this group is different from removing them as a friend or excluding them from a community.
Use Leave when you want to exit the party yourself. Confirm the roster again before the next queue attempt, especially if someone joined or left while you were deciding what to play.
Choose a compatible queue
The selected queue must fit the whole party and its configured party limit. A group that fits one team size may be too large for another. If joining is rejected, adjust the group or choose another available size rather than repeatedly submitting the same request.
Party chat is a conversation for the group, not a public community announcement. Share game-lobby details there when appropriate, but never share passwords or account recovery codes.
Entering a tournament together
Partying up does not register the group in a tournament. Create or join the tournament's own team and check that every required player appears on that roster before registration closes. Follow Tournament registration for that separate process.